Archive | June, 2011

The Evolution of a Tournament by Franco Marrufo

28 Jun

 

At the beginning of the year I went to the Throne of Skulls tournament at Warhammer World and was blown away. It was the first time I had been to there and could barely get much more than “Ooooh” and “Aaaaah” out of my mouth for the first couple of hours – it made for an interesting game against Dave who happened to be my first opponent of the tournament. After remorselessly crushing Dave beneath the might of my superior Tau weaponry (needless to say he did not roll well that game) I went for a proper look around. I just couldn’t get over the place. I’m not one for getting starstruck, but when I came face to face with the actual Ghazghkull model from the pages of my Ork Codex only a thin pane of glass stopped me from immediately asking for an autograph.

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Episode 9 – Let’s Go To A Tournament

27 Jun


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Episode 9 Download

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The Home Guard by Andrew Ovel

24 Jun

In the film Gladiator the General Maximums tells us he is “Father to a murdered son and husband to a murdered wife”, and then promptly runs about getting into lots of fights. Luckily for me however my wife and child are very much alive, but this does mean I’ve considerably less time available for epic sweeping warfare.

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Episode 8: Warp Storm Epic

20 Jun

The 40KUK cast and some of the regulars on the tourney scene


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Episode 8 Download

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Improve Your Abilities: Run Your Own Tournament by Allan Maxwell

18 Jun

There was a story I heard a few months ago about being the best, about how to rise above the rest in your chosen field. Not going to bore you with the full details (it was in ‘Management Speak’ after all), but the outcome was interesting. There was a study into the pro athletes, the best actors and the bestselling authors, looking at what it was that made them better than the others around them. The answer: only around 10,000 hours of practice. That’s 1ok more time honing their chosen skills than others to climb to the top of the pile. Unless your Tom Cruise, who clearly lucked out his auditions. Or Peter Crouch…

Anyway, I don’t know about you, but that seems like a crap load of time to get damn good at gaming. There are surely many other, easier, ways to improve our skills on the 40k battlefield? I have one suggestion – start your own 40k tournament.

Why? Here’s my reasoning:

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Lessons from Warpstorm… by BJ The Brave

16 Jun

 

After another excellent weekend of tournament play the brain is positively buzzing with the remnants of hobby enthusiasm still lingering from the super-charged stimulation one receives after spending an entire weekend with 48 of the UK’s brightest minds in 40k gaming… The event was excellently organised, the food fulfilling and the people cheery and upbeat, but now the dust has settled, what have I learnt?

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Why I arm my ravagers with disintegrator cannons by Jamie Mckenzie

14 Jun

 

 

 

It would appear that I have something strange in my Dark Eldar list; ravagers with disintegrator cannons. Almost every army I see has ravagers armed with dark lances so here are some reasons why I think disintegrators are better.

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